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DEXAW
2004
IEEE
101views Database» more  DEXAW 2004»
15 years 8 months ago
Self-Organisation in Agent-Based Mobile Computing
This paper describes two self-optimisation techniques that have been employed in the design of two exemplar agent-based mobile computing systems, namely Gullivers Genie and the Ag...
Rem W. Collier, Michael J. O'Grady, Gregory M. P. ...
141
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SIBGRAPI
2000
IEEE
15 years 9 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
IJCSA
2008
131views more  IJCSA 2008»
15 years 4 months ago
On Ubiquitous Integrated Computing
: Ubiquitous integrated computing makes possible new workflow processes and business models which can meet the challenges from the fast growing digital convergence. An integrated i...
Kari Anne Haaland Thorsen, Chunming Rong
VISUALIZATION
1998
IEEE
15 years 9 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...
DAC
2001
ACM
16 years 5 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz