Motion estimation is the most time-consuming subsystem in a video codec. Thus, more efficient methods of motion estimation should be investigated. Real video sequences usually exh...
Abstract. Motivated by social network data mining problems such as link prediction and collaborative filtering, significant research effort has been devoted to computing topologica...
Pooya Esfandiar, Francesco Bonchi, David F. Gleich...
Abstract. For the application of large-scale mobile agents in a distributed environment, where a large number of computers are connected together to enable the large-scale sharing ...
To produce high quality drawings of graphs with nodes drawn as shapes it is important to find routes for the edges which do not intersect node boundaries. Recent work in this area...
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...