We present a modular system for real-time 3D-scanning of human bodies under motion. The high-resolution shape and colour appearance is captured by several scanning units positione...
Incorporating constraints into a reactive BDI agent programming language can lead to better expressive capabilities as well as more efficient computation (in some instances). More...
— Geometric shape modeling becomes increasingly complex and resource-demanding task. In this paper we propose a method to leverage the power of Grid to provide users with high-pr...
Anthony S. K. Chong, Konstantin Levinski, Alexei S...
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
Inspired by multi-scale tensor voting, a computational framework for perceptual grouping and segmentation, we propose an edge-directed technique for color image superresolution gi...