We present “contact levels of detail” (CLOD), a novel concept for multiresolution collision detection. Given a polyhedral model, our algorithm automatically builds a “dual h...
Abstract. This paper is concerned with a method for computing reachable sets of linear continuous systems with uncertain input. Such a method is required for verification of hybrid...
Little treasures in nature often go unnoticed by visitors when roaming about in a national park. Ubiquitous technology with its less intrusive character may be apt to enhance this...
This paper presents a method to render artistic paper-cut of human portraits. Rendering paper-cut images from photographs can be considered as an inhomogeneous image binarization ...
We present an approach to compute a smooth, interpolating skin of an ordered set of 3D balls. By construction, the skin is constrained to be C1 continuous, and for each ball, it i...
Gregory G. Slabaugh, Brian Whited, Jarek Rossignac...