Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Shape completion is an intriguing problem in geometry processing with applications in CAD and graphics. This paper defines a new type of 3D curves, which can be utilized for curv...
We consider the problem of reconstructing a compact 3manifold (with boundary) embedded in R3 from its crosssections with a given set of cutting planes having arbitrary orientation...
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...