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PPOPP
2011
ACM
14 years 3 months ago
Cooperative reasoning for preemptive execution
We propose a cooperative methodology for multithreaded software, where threads use traditional synchronization idioms such as locks, but additionally document each point of potent...
Jaeheon Yi, Caitlin Sadowski, Cormac Flanagan
SIGCSE
2009
ACM
150views Education» more  SIGCSE 2009»
16 years 1 months ago
Dereferee: exploring pointer mismanagement in student code
Dynamic memory management and the use of pointers are critical topics in teaching the C++ language. They are also some of the most difficult for students to grasp properly. The re...
Anthony Allevato, Manuel A. Pérez-Qui&ntild...
104
Voted
CHI
2000
ACM
15 years 5 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
HVC
2007
Springer
153views Hardware» more  HVC 2007»
15 years 4 months ago
On the Architecture of System Verification Environments
Implementations of computer systems comprise many layers and employ a variety of programming languages. Building such systems requires support of an often complex, accompanying too...
Mark A. Hillebrand, Wolfgang J. Paul
140
Voted
CHI
2008
ACM
15 years 1 months ago
Testing vs. code inspection vs. what else?: male and female end users' debugging strategies
Little is known about the strategies end-user programmers use in debugging their programs, and even less is known about gender differences that may exist in these strategies. With...
Neeraja Subrahmaniyan, Laura Beckwith, Valentina G...