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NETGAMES
2004
ACM
16 years 1 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
NETGAMES
2004
ACM
16 years 1 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
NORDICHI
2004
ACM
16 years 1 months ago
Identifying and selecting users for user-centered design
It is critical to the success of a system that appropriate and representative users are involved in the development work. However, the process of identifying and selecting users h...
Sari Kujala, Marjo Kauppinen
NSPW
2004
ACM
16 years 1 months ago
The role of suspicion in model-based intrusion detection
We argue in favor of the explicit inclusion of suspicion as a concrete concept to be used in the analysis of audit data in order to guide the search for evidence of misuse. Our ap...
Timothy Hollebeek, Rand Waltzman
190
Voted
SENSYS
2004
ACM
16 years 1 months ago
Sensor network-based countersniper system
An ad-hoc wireless sensor network-based system is presented that detects and accurately locates shooters even in urban environments. The system consists of a large number of cheap...
Gyula Simon, Miklós Maróti, Á...
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