This research attempts to measure personality by monitoring behaviour in a virtual environment. A computer game was created to measure a trait of the Five Factor Model of personal...
While face recognition techniques have rapidly advanced in the last few years, most of the work is in the domain of security applications. For consumer imaging applications, perso...
: As data and services are increasingly distributed in the network, rather than stored in a fixed location, one can imagine a scenario in which the Personal Computer, intended as a...
not things, but abstractions that represent things. Data use provides human civilization’s foundation, and computers and other digital technologies have merely amplified this us...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...