We introduce a technique for using an untrusted device, such as a hand-held personal digital assistant or a laptop to perform real nancial transactions without a network. We utili...
This paper describes the DEEP project (Dialogs taking into account Experience, Emotions and Personality, adapted to computer games), which started in June 2006. The aim of the proj...
We present a parametric method to automatically identify people in monocular low-resolution video by estimating the height and stride parameters of their gait. Stride parameters (...
Pervasive personal communication technologies offer the potential for important social benefits for individual users, but also the potential for significant social difficulties an...
Location privacy is one of the major security problems in a Wireless Personal Area Network (WPAN). By eavesdropping on the transmitted packets, an attacker can keep track of the p...