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2010
Springer
15 years 2 months ago
Combining Symbolic Representations for Solving Timed Games
We present a general approach to combine symbolic state space representations for the discrete and continuous parts in the synthesis of winning strategies for timed reachability ga...
Rüdiger Ehlers, Robert Mattmüller, Hans-...
FSTTCS
2010
Springer
15 years 2 months ago
Generalized Mean-payoff and Energy Games
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objectiv...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
ICIP
2010
IEEE
15 years 2 months ago
Dynamic selection of a feature-rich query frame for mobile video retrieval
In this paper, we focus on a new application of mobile visual search: snapping a photo with a mobile device of a video playing on a TV screen to automatically retrieve and stream ...
David M. Chen, Ngai-Man Cheung, Sam S. Tsai, Vijay...
QEST
2010
IEEE
15 years 2 months ago
Fortuna: Model Checking Priced Probabilistic Timed Automata
We introduce Fortuna, the first tool for model checking priced probabilistic timed automata (PPTAs). Fortuna can handle the combination of real-time, probabilistic and cost feature...
Jasper Berendsen, David N. Jansen, Frits W. Vaandr...
SIGSOFT
2010
ACM
15 years 2 months ago
Realizability analysis for message-based interactions using shared-state projections
The global interaction behavior in message-based systems can be specified as a finite-state machine defining acceptable sequences of messages exchanged by a group of peers. Realiz...
Sylvain Hallé, Tevfik Bultan
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