We propose a new approach to characterizing the timeline of a text: temporal dependency structures, where all the events of a narrative are linked via partial ordering relations l...
Oleksandr Kolomiyets, Steven Bethard, Marie-Franci...
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...
Interactions with virtual worlds using the sense of touch, called haptic rendering, have natural applications in many domains such as health or industry. For an accurate and realis...
Abstract--Frame detection and timing acquisition are challenging tasks in orthogonal frequency-division multiplexing systems plagued by narrowband interference (NBI). Most existing...
Luca Sanguinetti, Michele Morelli, H. Vincent Poor