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EUPROJECTS
2006
Springer
15 years 5 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann
PAMI
2008
179views more  PAMI 2008»
15 years 1 months ago
Modeling, Clustering, and Segmenting Video with Mixtures of Dynamic Textures
A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work introduces the mixtur...
Antoni B. Chan, Nuno Vasconcelos
128
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AMDO
2006
Springer
15 years 5 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
ACCV
2007
Springer
15 years 8 months ago
Depth from Stationary Blur with Adaptive Filtering
This work achieves an efficient acquisition of scenes and their depths along long streets. A camera is mounted on a vehicle moving along a path and a sampling line properly set in ...
Jiang Yu Zheng, Min Shi
CVPR
2009
IEEE
16 years 9 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...