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IJISTA
2008
139views more  IJISTA 2008»
14 years 10 months ago
Spherical light field rendering in application for analysis by synthesis
Abstract: This paper presents a novel approach for object classification and pose estimation which employs spherical light field rendering to generate virtual views based on synthe...
Severin Todt, Matthias Langer, Christof Rezk-Salam...
JVCA
2000
232views more  JVCA 2000»
14 years 9 months ago
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences
This contribution addresses the problem of obtaining 3D models from image sequences. A 3D surface description of the scene is extracted completely from a set of uncalibrated camer...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
GRAPHICSINTERFACE
2009
14 years 7 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...
CVPR
2011
IEEE
14 years 6 months ago
Object Stereo - Joint Stereo Matching and Object Segmentation
This paper presents a method for joint stereo matching and object segmentation. In our approach a 3D scene is represented as a collection of visually distinct and spatially cohere...
Michael Bleyer, Carsten Rother, Pushmeet Kohli, Da...
JAIR
2011
187views more  JAIR 2011»
14 years 5 months ago
A Monte-Carlo AIXI Approximation
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...