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RT
2004
Springer
15 years 3 months ago
Hardware Accelerated Visibility Preprocessing using Adaptive Sampling
We present a novel aggressive visibility preprocessing technique for general 3D scenes. Our technique exploits commodity graphics hardware and is faster than most conservative sol...
Shaun Nirenstein, Edwin H. Blake
DAGM
2003
Springer
15 years 3 months ago
Pose Estimation of Cylindrical Fragments for Semi-automatic Bone Fracture Reduction
We present an approach for estimating the relative transformations between fragments of a broken cylindrical structure in 3d. To solve this problem, we first measure the orientatio...
Simon Winkelbach, Ralf Westphal, Thomas Gösli...
ECCV
2010
Springer
15 years 3 months ago
Shape from Second-bounce of Light Transport
This paper describes a method to recover scene geometry from the second-bounce of light transport. We show that form factors (up to a scaling ambiguity) can be derived from the sec...
CSR
2010
Springer
15 years 2 months ago
Frameworks for Logically Classifying Polynomial-Time Optimisation Problems
We show that a logical framework, based around a fragment of existential second-order logic formerly proposed by others so as to capture the class of polynomially-bounded P-optimi...
James Gate, Iain A. Stewart
SIGGRAPH
2000
ACM
15 years 2 months ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte