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VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
15 years 2 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
LPKR
1997
Springer
15 years 2 months ago
DATALOG with Nested Rules
Abstract. This paper presents an extension of disjunctive datalog (Datalog∨ ) by nested rules. Nested rules are (disjunctive) rules where elements of the head may be also rules. ...
Sergio Greco, Nicola Leone, Francesco Scarcello
FGR
2004
IEEE
182views Biometrics» more  FGR 2004»
15 years 1 months ago
Head Pose Estimation Using Stereo Vision For Human-Robot Interaction
In this paper we present a method for estimating a person's head pose with a stereo camera. Our approach focuses on the application of human-robot interaction, where people m...
Edgar Seemann, Kai Nickel, Rainer Stiefelhagen
BILDMED
2008
151views Algorithms» more  BILDMED 2008»
14 years 11 months ago
Creating a Vision Channel for Observing Deep-Seated Anatomy in Medical Augmented Reality
The intent of medical Augmented Reality (AR) is to augment the surgeon's real view on the patient with the patient's interior anatomy resulting from a suitable visualizat...
Felix Wimmer, Christoph Bichlmeier, Sandro Michael...
LREC
2008
109views Education» more  LREC 2008»
14 years 11 months ago
The Italian Particle "ne": Corpus Construction and Analysis
The Italian particle ne exhibits interesting anaphoric properties that have not been yet explored in depth from a corpus and computational linguistic perspective. We provide: (i) ...
Malvina Nissim, Sara Perboni