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EGH
2007
Springer
15 years 4 months ago
Accelerating real-time shading with reverse reprojection caching
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...
SIGGRAPH
2010
ACM
15 years 1 months ago
Volume contact constraints at arbitrary resolution
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
CVPR
2012
IEEE
13 years 9 days ago
SURFing the point clouds: Selective 3D spatial pyramids for category-level object recognition
This paper proposes a novel approach to recognize object categories in point clouds. By quantizing 3D SURF local descriptors, computed on partial 3D shapes extracted from the poin...
Carolina Redondo-Cabrera, Roberto Javier Ló...
CVPR
2009
IEEE
16 years 5 months ago
Learning General Optical Flow Subspaces for Egomotion Estimation and Detection of Motion Anomalies
This paper deals with estimation of dense optical flow and ego-motion in a generalized imaging system by exploiting probabilistic linear subspace constraints on the flow. We dea...
Richard Roberts (Georgia Institute of Technology),...
ICCV
2007
IEEE
15 years 12 months ago
What Can Casual Walkers Tell Us About A 3D Scene?
An approach for incremental learning of a 3D scene from a single static video camera is presented in this paper. In particular, we exploit the presence of casual people walking in...
Diego Rother, Kedar A. Patwardhan, Guillermo Sapir...