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SIGGRAPH
1998
ACM
15 years 2 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 1 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
ECCV
2010
Springer
14 years 11 months ago
Semantic Segmentation of Urban Scenes Using Dense Depth Maps
In this paper we present a framework for semantic scene parsing and object recognition based on dense depth maps. Five viewindependent 3D features that vary with object class are e...
Chenxi Zhang, Liang Wang, Ruigang Yang
CVPR
2012
IEEE
13 years 5 days ago
Depth from optical turbulence
Turbulence near hot surfaces such as desert terrains and roads during the summer, causes shimmering, distortion and blurring in images. While recent works have focused on image re...
Yuandong Tian, Srinivasa G. Narasimhan, Alan J. Va...
ATVA
2011
Springer
295views Hardware» more  ATVA 2011»
13 years 9 months ago
Parallel Nested Depth-First Searches for LTL Model Checking
Even though the well-known nested-depth first search algorithm for LTL model checking provides good performance, it cannot benefit from the recent advent of multi-core computers....
Sami Evangelista, Laure Petrucci, Samir Youcef