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SIGGRAPH
2009
ACM
15 years 4 months ago
Multi-touch everywhere!
In this paper, we describe a set of hardware and software tools for creating musical controllers with any flat surface or simple object, such as tables, walls, metallic plates, wo...
Alain Crevoisier, Greg Kellum
EGH
2004
Springer
15 years 3 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
CVPR
2003
IEEE
15 years 12 months ago
Joint 3D-Reconstruction and Background Separation in Multiple Views using Graph Cuts
This paper deals with simultaneous depth map estimation and background separation in a multi-view setting with several fixed calibrated cameras, two problems which have previously...
Bastian Goldlücke, Marcus A. Magnor
ICIP
2008
IEEE
15 years 4 months ago
A real-time augmented view synthesis system for transparent car pillars
In this paper, a real-time augmented view synthesis system is proposed. With real-time consideration and augmented reality property, the proposed system provides a novel applicati...
Yu-Lin Chang, Yi-Min Tsai, Liang-Gee Chen
ICVGIP
2008
14 years 11 months ago
Object Category Recognition with Projected Texture
Recognition of object categories from their images is extremely challenging due to the large intra-class variations, and variations in pose, illumination and scale, in addition to...
Avinash Sharma, Anoop M. Namboodiri