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PG
2002
IEEE
15 years 2 months ago
Augmenting Computer Graphics with Haptics for the Visualization of Vessel Networks
Current visualization methods of volume angiograms are limited in their ability to display vessel connectivity and depth information readily available in the data set. In this wor...
Dingrong Yi, Vincent Hayward
CVHI
2007
14 years 11 months ago
Terrain Analysis for Blind Wheelchair Users: Computer Vision Algorithms for Finding Curbs and other Negative Obstacles
: We are developing computer vision algorithms for sensing important terrain features as an aid to wheelchair navigation, which interpret visual information obtained from images co...
James Coughlan, Huiying Shen
GAMEON
2000
14 years 11 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
IWUC
2004
14 years 11 months ago
On Uncertainty in Context-Aware Computing: Appealing to High-Level and Same-Level Context for Low-Level Context Verification
There is an inherent chasm between the real-world and the world that can be perceived by computer systems, yielding uncertainty and ambiguity in system perceived context, with cons...
Amir Padovitz, Seng Wai Loke, Arkady B. Zaslavsky
VMV
2004
103views Visualization» more  VMV 2004»
14 years 11 months ago
Hardware-accelerated ambient occlusion computation
In this paper, we present a novel, hardwareaccelerated approach to compute the visibility between surface points and directional light sources. Thus, our method provides a first-o...
Mirko Sattler, Ralf Sarlette, Gabriel Zachmann, Re...