Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies ar...
In this paper, we consider the Grand Challenge under a very specific perspective: the enabling of application experts without programming knowledge to reliably model their busines...
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
WatchMe is a personal communicator with context awareness in a wristwatch form; it is meant to keep intimate friends and family always connected via awareness cues and text, voice ...
We have developed a sales support system for door-todoor sales of cosmetics based on a skin-image grading system called Skin-CRM (Skin Customer Relationship Management). Our Skin-...