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» Computing versus human thinking
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CHI
1998
ACM
15 years 1 months ago
Digital Manipulatives: New Toys to Think With
In many educationalsettings,manipulative materials(such as CuisenaireRods andPatternBlocks) play an important role in children’s learning, enabling children to explore mathemati...
Mitchel Resnick, Fred Martin, Robert Berg, Richard...
CHI
2009
ACM
15 years 10 months ago
Usability, playability, and long-term engagement in computer games
Does usability affect long term user engagement in computer games, or are other factors more influential? This paper explores this issue, discussing an evaluation study that measu...
Alessandro Febretti, Franca Garzotto
PAMI
2011
14 years 12 days ago
Hidden Part Models for Human Action Recognition: Probabilistic versus Max Margin
—We present a discriminative part-based approach for human action recognition from video sequences using motion features. Our model is based on the recently proposed hidden condi...
Yang Wang 0003, Greg Mori
ESAW
2009
Springer
14 years 7 months ago
Thinking Integral: How to Build Complex Systems That Live with People and Exhibit Collective Intelligence
009), which constitutes an abstraction of the various aspects of a MAS, generalizing the AGR approach and incorporating the institutional work of Searle (Searle 1995). This model i...
Jacques Ferber
ACL
2001
14 years 11 months ago
Detecting Problematic Turns in Human-Machine Interactions: Rule-induction Versus Memory-based Learning Approaches
We address the issue of on-line detection of communication problems in spoken dialogue systems. The usefulness is investigated of the sequence of system question types and the wor...
Antal van den Bosch, Emiel Krahmer, Marc Swerts