This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
We present a framework for utilizing context-awareness for classifying services. We also present a novel RDFbased model for context-aware reasoning in pervasive computing environm...
Abstract. The Abstract State Machines (ASM) methodology is a methodology for formally specifying computing systems. We use the ASM methodology to give the dynamic semantics of the ...
In this paper we propose a general framework for local pathplanning and steering that can be easily extended to perform highlevel behaviors. Our framework is based on the concept ...
Mubbasir Kapadia, Shawn Singh, William Hewlett, Pe...
In many distributed computing systems that are prone to either induced or spontaneous node failures, the number of available computing resources is dynamically changing in a rando...
Sagar Dhakal, Majeed M. Hayat, Jorge E. Pezoa, Cha...