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» Computing with Action Potentials
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135
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CIG
2005
IEEE
15 years 10 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
126
Voted
ICCV
2005
IEEE
15 years 10 months ago
Separating Transparent Layers of Repetitive Dynamic Behaviors
In this paper we present an approach for separating two transparent layers of complex non-rigid scene dynamics. The dynamics in one of the layers is assumed to be repetitive, whil...
Bernard Sarel, Michal Irani
ICDCS
2005
IEEE
15 years 10 months ago
Referees
The NBA provides an intriguing place to assess discrimination: referees and players are involved in repeated interactions in a high-pressure setting with referees making the type ...
128
Voted
P2P
2005
IEEE
15 years 10 months ago
Quantifying Agent Strategies under Reputation
Our research proposes a simple buyer/seller game that captures the incentives dictating the interaction between peers in resource trading peer-to-peer networks. We prove that for ...
Sergio Marti, Hector Garcia-Molina
SAC
2005
ACM
15 years 10 months ago
An agent model for fault-tolerant systems
This paper describes the use of fault tolerance in a multiagent system. Such an approach is based on the modeling of autonomous agents with planning capabilities. These capabiliti...
Avelino F. Zorzo, Felipe Rech Meneguzzi