In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
Abstract. Much attention has been paid in HCI to techniques for designing systems that conform to the tasks users wish to carry out. It is often the case that such approaches rely ...
We study the integral uniform (multicommodity) flow problem in a graph G and construct a fractional solution whose properties are invariant under the action of a group of automorp...
Team automata have been proposed in Ellis (1997) as a formal framework for modeling both the conceptual and the architectural level of groupware systems. Here we define team autom...
Current user interface construction tools make it difficult for a user interface designer to illustrate the behavior of an interface. These tools focus on specifying widgets and m...