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CHI
1998
ACM
15 years 9 months ago
Designing Audio Aura
In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
DSVIS
1998
Springer
15 years 9 months ago
Inference and Information Resources: A Design Case Study
Abstract. Much attention has been paid in HCI to techniques for designing systems that conform to the tasks users wish to carry out. It is often the case that such approaches rely ...
Robert E. Fields, Nicholas A. Merriam
126
Voted
WG
1998
Springer
15 years 9 months ago
Integral Uniform Flows in Symmetric Networks
We study the integral uniform (multicommodity) flow problem in a graph G and construct a fractional solution whose properties are invariant under the action of a group of automorp...
Farhad Shahrokhi, László A. Sz&eacut...
146
Voted
GROUP
1997
ACM
15 years 9 months ago
Team automata for groupware systems
Team automata have been proposed in Ellis (1997) as a formal framework for modeling both the conceptual and the architectural level of groupware systems. Here we define team autom...
Clarence A. Ellis
147
Voted
CHI
1996
ACM
15 years 9 months ago
Sketching Storyboards to Illustrate Interface Behaviors
Current user interface construction tools make it difficult for a user interface designer to illustrate the behavior of an interface. These tools focus on specifying widgets and m...
James A. Landay, Brad A. Myers