In this paper we consider updates that are specified as rules and consider simple knowledge bases consisting of ground atoms. We present a translation of the rule based update spe...
We present our experiences of using an iterative, prototypedriven approach to developing social systems with the participation of communities, inspired by probe-based methodologie...
Wireless sensor networks are usually deployed in a way “once deployed, never changed”. The actions of sensor nodes are either pre-scheduled inside chips or triggered to respon...
We give an algorithm that computes the final state of certain growth models without computing all intermediate states. Our technique is based on a "least action principle"...
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...