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CIG
2005
IEEE
15 years 12 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
177
Voted
ICRA
2005
IEEE
151views Robotics» more  ICRA 2005»
15 years 12 months ago
Multi-Step Look-Ahead Trajectory Planning in SLAM: Possibility and Necessity
Abstract— In this paper, the possibility and necessity of multistep trajectory planning in Extended Kalman Filter (EKF) based SLAM is investigated. The objective of the trajector...
Shoudong Huang, Ngai Ming Kwok, Gamini Dissanayake...
173
Voted
ISIPTA
2005
IEEE
115views Mathematics» more  ISIPTA 2005»
15 years 12 months ago
Powerful algorithms for decision making under partial prior information and general ambiguity attitudes
This paper discusses decision making in the practically important situation where only partial prior information on the stochastic behavior of the states of nature expressed by im...
Lev V. Utkin, Thomas Augustin
WIOPT
2005
IEEE
15 years 12 months ago
Distributed Power Allocation and Scheduling for Parallel Channel Wireless Networks
In this paper we develop distributed approaches for power allocation and scheduling in wireless access networks. We consider a model where users communicate over a set of parallel...
Xiangping Qin, Randall Berry
160
Voted
DNA
2005
Springer
128views Bioinformatics» more  DNA 2005»
15 years 11 months ago
Recognizing DNA Splicing
Abstract. Motivated by recent techniques developed for observing evolutionary dynamics of a single DNA molecule, we introduce a formal model for accepting an observed behavior of a...
Matteo Cavaliere, Natasa Jonoska, Peter Leupold