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AAAI
2012
13 years 8 months ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
156
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DCC
2008
IEEE
16 years 6 months ago
From graph states to two-graph states
The name `graph state' is used to describe a certain class of pure quantum state which models a physical structure on which one can perform measurement-based quantum computin...
Constanza Riera, Stéphane Jacob, Matthew G. Parke...
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
16 years 1 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
ICAC
2005
IEEE
15 years 12 months ago
Dynamic Black-Box Performance Model Estimation for Self-Tuning Regulators
Methods for automatically managing the performance of computing services must estimate a performance model of that service. This paper explores properties that are necessary for p...
Magnus Karlsson, Michele Covell
ICDCSW
2003
IEEE
15 years 11 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn