Abstract-- Most existing work on adaptive allocation of subcarriers and power in multiuser OFDM systems has focused on homogeneous traffic consisting of delay-constrained data (gua...
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
The control of robot swarming in a distributed manner is a difficult problem because global behaviors must emerge as a result of many local actions. This paper uses a bio-inspired ...
Wei-Min Shen, Peter M. Will, Aram Galstyan, Cheng-...
The algorithmic framework developed for improving heuristic solutions of the new version of deterministic TSP [Choi et al., 2002] is extended to the stochastic case. To verify the...