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DIGRA
2005
Springer
15 years 9 months ago
Consumer Driven Computer Game Design
Charles V. Trappey, Claire Chang, Teng-Tai Hsiao, ...
ICPADS
1998
IEEE
15 years 8 months ago
Real-Time Gang Schedulings with Workload Models for Parallel Computers
Jenq Kuen Lee, Chung-Der Lin, Yar-Wen Chang, Wei K...
POPL
2007
ACM
16 years 4 months ago
A proposal for parallel self-adjusting computation
We present an overview of our ongoing work on parallelizing self-adjusting-computation techniques. In self-adjusting computation, programs can respond to changes to their data (e....
Matthew Hammer, Umut A. Acar, Mohan Rajagopalan, A...
PERCOM
2004
ACM
16 years 3 months ago
PCOM - A Component System for Pervasive Computing
Applications in the Pervasive Computing domain are challenged by the dynamism in which their execution environment changes, e.g. due to user mobility. As a result, applications ha...
Christian Becker, Marcus Handte, Gregor Schiele, K...
POPL
2008
ACM
16 years 4 months ago
Imperative self-adjusting computation
Self-adjusting computation enables writing programs that can automatically and efficiently respond to changes to their data (e.g., inputs). The idea behind the approach is to stor...
Umut A. Acar, Amal Ahmed, Matthias Blume