Randomly connecting networks have proven to be universal computing machines. By interconnecting a set of nodes in a random way one can model very complicated non-linear dynamic sy...
There are many diverse algorithms for generating a first mesh, refining it and improving it. A tool that allows us to interchange these algorithms according to the requirements ...
In this paper, we aim to design decision-making mechanisms for an autonomous robot equipped with simple sensors, which integrates over time its perceptual experience in order to in...
In this paper, we consider the evolution of hypermedia system architectures from the monolithic systems of the 1980’s to the middleware-oriented component-based open systems of ...
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...