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» Computing with abstract matrix structures
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150
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C5
2004
IEEE
15 years 7 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
122
Voted
ECCV
2006
Springer
15 years 7 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
150
Voted
CVPR
2009
IEEE
16 years 8 months ago
Early Spatiotemporal Grouping with a Distributed Oriented Energy Representation
Spatiotemporal data is associated with vast amounts of raw samples. Given the limited computational resources typically available, an initial organization of this data supporting ...
Konstantinos G. Derpanis, Richard P. Wildes
ECCV
2006
Springer
16 years 5 months ago
Resolution-Enhanced Photometric Stereo
Abstract. Conventional photometric stereo has a fundamental limitation that the scale of recovered geometry is limited to the resolution of the input images. However, surfaces that...
Ping Tan, Stephen Lin, Long Quan
ECCV
2002
Springer
16 years 5 months ago
Image Features Based on a New Approach to 2D Rotation Invariant Quadrature Filters
Abstract. Quadrature filters are a well known method of low-level computer vision for estimating certain properties of the signal, as there are local amplitude and local phase. How...
Michael Felsberg, Gerald Sommer