Sciweavers

2058 search results - page 342 / 412
» Concast: Design and Implementation of a New Network Service
Sort
View
ACMACE
2005
ACM
15 years 5 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
SPAA
2003
ACM
15 years 5 months ago
Novel architectures for P2P applications: the continuous-discrete approach
We propose a new approach for constructing P2P networks based on a dynamic decomposition of a continuous space into cells corresponding to servers. We demonstrate the power of thi...
Moni Naor, Udi Wieder
MSR
2010
ACM
15 years 4 months ago
The Ultimate Debian Database: Consolidating bazaar metadata for Quality Assurance and data mining
—FLOSS distributions like RedHat and Ubuntu require a lot more complex infrastructures than most other FLOSS projects. In the case of community-driven distributions like Debian, ...
Lucas Nussbaum, Stefano Zacchiroli
DIGITALCITIES
2000
Springer
15 years 4 months ago
Experiments in the Digital 'Engineering City Oulu'
The paper outlines results of feasibility experiments with new functions for a local version of the digital city, performed under a collective name 'Engineering City Oulu'...
Lech Krzanik, Minna Mäkäräinen
CORR
2006
Springer
103views Education» more  CORR 2006»
14 years 12 months ago
VXA: A Virtual Architecture for Durable Compressed Archives
Data compression algorithms change frequently, and obsolete decoders do not always run on new hardware and operating systems, threatening the long-term usability of content archiv...
Bryan Ford