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» Concept Learning Games: The Game of Query and Response
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87
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RAS
2007
117views more  RAS 2007»
14 years 11 months ago
Learning spatial concepts from RatSLAM representations
RatSLAM is a biologically-inspired visual SLAM and navigation system that has been shown to be effective indoors and outdoors on real robots. The spatial representation at the cor...
Michael Milford, Ruth Schulz, David Prasser, Gordo...
WWW
2009
ACM
16 years 9 days ago
Learning consensus opinion: mining data from a labeling game
We consider the problem of identifying the consensus ranking for the results of a query, given preferences among those results from a set of individual users. Once consensus ranki...
Paul N. Bennett, David Maxwell Chickering, Anton M...
98
Voted
UMUAI
2008
108views more  UMUAI 2008»
14 years 11 months ago
Developing a generalizable detector of when students game the system
Some students, when working in interactive learning environments, attempt to "game the system", attempting to succeed in the environment by exploiting properties of the s...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, I...
124
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AGS
2009
Springer
15 years 6 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
ISIPTA
2003
IEEE
125views Mathematics» more  ISIPTA 2003»
15 years 4 months ago
Game-Theoretic Learning Using the Imprecise Dirichlet Model
We discuss two approaches for choosing a strategy in a two-player game. We suppose that the game is played a large number of rounds, which allows the players to use observations o...
Erik Quaeghebeur, Gert de Cooman