This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
We report a case study of designing a mobile phone of the future, involving participatory requirements elicitation using a form of scenario-based design. Participants took photogr...
The research discussed here is a component of a larger study to explore the accessibility and usability of spatial data presented through multiple sensory modalities including hap...
Modeling representations of image patches that are quasi-invariant to spatial deformations is an important problem in computer vision. In this paper, we propose a novel concept, t...
Jan Ernst, Maneesh Kumar Singh, Visvanathan Ramesh
The current state of traditional software development is surveyed and essential problems are investigated on the basis of system theoretical considerations. The concept of user pa...
Matthias Rauterberg, Raimund Mollenhauer, Philipp ...