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CSEE
2011
Springer
14 years 3 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
TRECVID
2008
15 years 1 months ago
The Lowlands Team at TRECVID 2008
Id: trecvid2008.tex 197 2008-10-23 13:28:48Z alyr Date: 2008-10-23 15:28:48 +0200 (Thu, 23 Oct 2008) Type Run Description MAP/mean infAP HLF Official H utcwiprimw146 Our prelimina...
Robin Aly, Djoerd Hiemstra, Arjen P. de Vries, Hen...
CHI
2004
ACM
16 years 6 days ago
A social proxy for distributed tasks: design and evaluation of a working prototype
This paper describes an approach to managing tasks and processes that are distributed across a large number of people. The basic idea is to use a social visualization called a tas...
Thomas Erickson, Wei Huang, Catalina Danis, Wendy ...
SIGMOD
2003
ACM
123views Database» more  SIGMOD 2003»
15 years 12 months ago
The hyperion project: from data integration to data coordination
We present an architecture and a set of challenges for peer database management systems. These systems team up to build a network of nodes (peers) that coordinate at run time most...
Marcelo Arenas, Vasiliki Kantere, Anastasios Kemen...
ICEIS
2009
IEEE
15 years 6 months ago
An Automated Meeting Assistant: A Tangible Mixed Reality Interface for the AMIDA Automatic Content Linking Device
Abstract. We describe our approach to support ongoing meetings with an automated meeting assistant. The system based on the AMIDA Content Linking Device aims at providing relevant ...
Jochen Ehnes