Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...
This paper describes a web-based interactive framework for the analysis and visualization of gene expressions and protein structures. The formulation of the proposed framework was ...
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Abstract: Interoperability for information systems remains a challenge both at the semantic and organisational levels. The original three-level architecture for local databases nee...