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» Conceptual Modeling for Virtual Reality
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VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
15 years 4 months ago
Object-Capability Security in Virtual Environments
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or ...
Martin Scheffler, Jan P. Springer, Bernd Froehlich
69
Voted
ISVC
2007
Springer
15 years 3 months ago
Blur in Human Vision and Increased Visual Realism in Virtual Environments
Abstract. A challenge for virtual reality (VR) applications is to increase the realism of an observer’s visual experience. For this purpose the variation of the blur an observer ...
Michael S. Bittermann, I. Sevil Sariyildiz, Ö...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 2 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
BILDMED
2008
151views Algorithms» more  BILDMED 2008»
14 years 11 months ago
Creating a Vision Channel for Observing Deep-Seated Anatomy in Medical Augmented Reality
The intent of medical Augmented Reality (AR) is to augment the surgeon's real view on the patient with the patient's interior anatomy resulting from a suitable visualizat...
Felix Wimmer, Christoph Bichlmeier, Sandro Michael...
ISMAR
2005
IEEE
15 years 3 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre