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» Conceptual Modeling for Virtual Reality
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CA
1999
IEEE
15 years 2 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 4 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
VR
2007
IEEE
133views Virtual Reality» more  VR 2007»
15 years 4 months ago
VRFire: an Immersive Visualization Experience for Wildfire Spread Analysis
Wildfires are a frequent summer-time concern for land managers and communities neighboring wildlands throughout the world. Computational simulations have been developed to help an...
William R. Sherman, Michael Penick, Simon Su, Timo...
VRCAI
2006
ACM
15 years 3 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
ACMSE
2005
ACM
15 years 3 months ago
Interactive 3D terrain exploration and visualization
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...