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» Conceptual Modeling for Virtual Reality
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MVA
2002
116views Computer Vision» more  MVA 2002»
14 years 9 months ago
The Scalable Model-Based Hand Posture Analysis System
system [6] is defined for each finger. Recently, the model-based hand posture analysis researches have become increasingly popular for many applications, such as hand gesture recog...
Cheng-Chang Lien
VR
2008
IEEE
228views Virtual Reality» more  VR 2008»
15 years 4 months ago
Creating a Speech Enabled Avatar from a Single Photograph
This paper presents a complete framework for creating a speechenabled avatar from a single image of a person. Our approach uses a generic facial motion model which represents defo...
Dmitri Bitouk, Shree K. Nayar
NEUROSCIENCE
2001
Springer
15 years 2 months ago
Modularity and Specialized Learning: Mapping between Agent Architectures and Brain Organization
This volume is intended to help advance the field of artificial neural networks along the lines of complexity present in animal brains. In particular, we are interested in examin...
Joanna Bryson, Lynn Andrea Stein
SIGGRAPH
1995
ACM
15 years 1 months ago
Creation and rendering of realistic trees
Recent advances in computer graphics have produced images approaching the elusive goal of photorealism. Since many natural objects are so complex and detailed, they are often not ...
Jason Weber, Joseph Penn
CSCW
1998
ACM
14 years 9 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman