Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
This paper describes a text-to-audiovisual speech synthesizer system incorporating the head and eye movements. The face is modeled using a set of images of a human subject. Visemes...
This paper presents an approach to visualize and analyze 3D building information models within virtual 3D city models. Building information models (BIMs) formalize and represent d...
In the field of multiagent systems (MAS), the computational models of trust and reputation have attracted increasing interest since electronic and open environments became a reali...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...