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» Conceptual Models for Describing Virtual Worlds
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AAI
2005
166views more  AAI 2005»
14 years 9 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri
ER
2005
Springer
200views Database» more  ER 2005»
15 years 3 months ago
How to Tame a Very Large ER Diagram (Using Link Analysis and Force-Directed Drawing Algorithms)
Abstract. Understanding a large schema without the assistance of persons already familiar with it (and its associated applications), is a hard and very time consuming task that occ...
Yannis Tzitzikas, Jean-Luc Hainaut
VRML
2004
ACM
15 years 3 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
TCGOV
2005
Springer
15 years 3 months ago
e-Government: A Legislative Ontology for the 'SIAP' Parliamentary Management System
The requirement of integrating, sharing and reusing legislative information is a research issue gaining priority for governments and institutions. The legal world is complex, heter...
Carmen Costilla, Juan P. Palacios, José Cre...
ISMAR
2008
IEEE
15 years 4 months ago
Fast annotation and modeling with a single-point laser range finder
This paper presents methodology for integrating a small, singlepoint laser range finder into a wearable augmented reality system. We first present a way of creating object-align...
Jason Wither, Christopher Coffin, Jonathan Ventura...