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» Conceptual Models for Describing Virtual Worlds
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SI3D
1997
ACM
15 years 1 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
ICPR
2006
IEEE
15 years 10 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
119
Voted
JIT
2004
Springer
204views Database» more  JIT 2004»
15 years 3 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
GIS
2008
ACM
15 years 10 months ago
Low-cost orthographic imagery
Commercial aerial imagery websites, such as Google Maps, MapQuest, Microsoft Virtual Earth, and Yahoo! Maps, provide high- seamless orthographic imagery for many populated areas, ...
Peter Pesti, Jeremy Elson, Jon Howell, Drew Steedl...