Sciweavers

139 search results - page 6 / 28
» Conceptual Models for Describing Virtual Worlds
Sort
View
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 1 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
VRML
2004
ACM
15 years 3 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch
UIST
1993
ACM
15 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
DIWEB
2001
14 years 11 months ago
Converting XML Data To UML Diagrams For Conceptual Data Integration
The demand for data integration is rapidly becoming larger as more and more information sources appear in modern enterprises. In many situations a logical (rather than physical) i...
Mikael R. Jensen, Thomas H. Møller, Torben ...
FTDCS
2003
IEEE
15 years 2 months ago
Looking for a Common View for Mobile Worlds
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...
Maria Gradinariu, Michel Raynal, Gwendal Simon