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PRESENCE
2002
105views more  PRESENCE 2002»
15 years 3 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
ICPR
2004
IEEE
16 years 5 months ago
Motion Capture Based on Color Error Maps in a Distributed Collaborative Environment
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...
VR
2008
IEEE
160views Virtual Reality» more  VR 2008»
15 years 10 months ago
Envisor: Online Environment Map Construction for Mixed Reality
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...
Stephen DiVerdi, Jason Wither, Tobias Höllere...
INTERACT
2003
15 years 5 months ago
Visually-tracked Flashlights as Interaction Devices
: We describe a technique for visually tracking flashlights so that they can be used as fun, cheap, intuitive and safe interaction devices with a wide range of surfaces. Our implem...
Ahmed Ghali, Steve Benford, Sahar Bayoumi, Jonatha...
CLEF
2010
Springer
15 years 5 months ago
UNT at ImageCLEF 2010: CLIR for Wikipedia Images
This paper presents the results of the team of the University of North Texas in the Wikipedia image retrieval track of Image-CLEF-2010. Our approach is based on performing translat...
Miguel E. Ruiz, Jiangping Chen, Karthikeyan Pasupa...