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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 4 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
TACS
1997
Springer
15 years 4 months ago
A Type-Theoretic Approach to Deadlock-Freedom of Asynchronous Systems
We present a type-based technique for the veri cation of deadlock-freedom in asynchronous concurrent systems. Our general approach is to start with a simple interaction category, i...
Samson Abramsky, Simon J. Gay, Rajagopal Nagarajan
LICS
1994
IEEE
15 years 3 months ago
A Multiple-Conclusion Meta-Logic
The theory of cut-free sequent proofs has been used to motivate and justify the design of a number of logic programming languages. Two such languages, Prolog and its linear logic ...
Dale Miller
TOMCCAP
2008
112views more  TOMCCAP 2008»
14 years 11 months ago
Scalable on-demand media streaming for heterogeneous clients
Periodic broadcast protocols enable the efficient streaming of highly popular media files to large numbers of concurrent clients. Most previous periodic broadcast protocols, howeve...
Phillipa Gill, Liqi Shi, Anirban Mahanti, Zongpeng...
DATE
2011
IEEE
235views Hardware» more  DATE 2011»
14 years 3 months ago
An Overview of Approaches Towards the Timing Analysability of Parallel Architecture
In order to meet performance/low energy/integration requirements, parallel architectures (multithreaded cores and multi-cores) are more and more considered in the design of embedd...
Christine Rochange