Abstract. Concurrent data structures with fine-grained synchronization are notoriously difficult to implement correctly. The difficulty of reasoning about these implementations do...
Abstract. This paper describes a mechanism for “fusing” concurrent invocations of exclusive methods. The target of our work is object-oriented languages with concurrent extensi...
Drawing ideas from previous authors, we present a new non-blocking concurrent queue algorithm and a new twolock queue algorithm in which one enqueue and one dequeue can proceed co...
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
The present paper proposes a new method for detecting arbitrary faults in a functional circuit when the set of codewords is limited and known in advance. The method is based on im...