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WSCG
2003
193views more  WSCG 2003»
15 years 5 months ago
Automatically Generating Roof Models from Building Footprints
Modelling Large Urban Environments using traditional modelling techniques would prove too time consuming a process. Consequently a method is required for generating large urban en...
R. G. Laycock, A. M. Day
ASE
2010
126views more  ASE 2010»
15 years 4 months ago
Generating a checking sequence with a minimum number of reset transitions
Given a finite state machine M, a checking sequence is an input sequence that is guaranteed to lead to a failure if the implementation under test is faulty and has no more states t...
Robert M. Hierons, Hasan Ural
ICRA
2010
IEEE
108views Robotics» more  ICRA 2010»
15 years 3 months ago
Visual landmark generation and redetection with a single feature per frame
— In this paper we show that visual landmark generation and redetection is possible with a single feature per frame. The approach is based on the assumption that highly discrimin...
Simone Frintrop, Armin B. Cremers
HCI
2009
15 years 2 months ago
Using Activity Descriptions to Generate User Interfaces for ERP Software
Delivering tailor-made ERP software requires automation of screen and printed report creation to be cost effective. Screens generated directly from data structures tend to have poo...
Timothy O'Hear, Yassin Boudjenane
EVOW
2011
Springer
14 years 8 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...