Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
In this paper we explore object recognition in clutter. We test our object recognition techniques on Gimpy and EZGimpy, examples of visual CAPTCHAs. A CAPTCHA ("Completely Au...
Software-based self-test (SBST) is emerging as a promising technology for enabling at-speed test of high-speed microprocessors using low-cost testers. We explore the fault diagnos...
In this paper we present a system for multi-pose face detection. Our system presents three main contributions. First, we introduce the use of asymmetric Haar features. Asymmetric ...
In this paper we present a detailed analysis of the performance of the Decision Theoretic Read Delay (DTRD) optimistic synchronisation algorithm for simulations of Multistems. We ...
Michael Lees, Brian Logan, Dan Chen, Ton Oguara, G...