The architectural design of embedded systems is becoming increasingly idiosyncratic to meet varying constraints regarding energy consumption, code size, and execution time. Tradit...
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
Abstract. This paper presents a real time parallel hardware architecture for image feature detection based on the SIFT (Scale Invariant Feature Transform) algorithm. This architect...
Vanderlei Bonato, Eduardo Marques, George A. Const...
In Simultaneous Multithreaded (SMT) architectures most hardware resources are shared between threads. This provides a good cost/performance trade-off which renders these architec...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...