Sciweavers

3616 search results - page 240 / 724
» Conditional Memory Ordering
Sort
View
LICS
2000
IEEE
15 years 10 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
CP
2009
Springer
15 years 9 months ago
Constraint-Based Local Search for the Automatic Generation of Architectural Tests
Abstract. This paper considers the automatic generation of architectural tests (ATGP), a fundamental problem in processor validation. ATGPs are complex conditional constraint satis...
Pascal Van Hentenryck, Carleton Coffrin, Boris Gut...
AROBOTS
2007
159views more  AROBOTS 2007»
15 years 6 months ago
Structure-based color learning on a mobile robot under changing illumination
— A central goal of robotics and AI is to be able to deploy an agent to act autonomously in the real world over an extended period of time. To operate in the real world, autonomo...
Mohan Sridharan, Peter Stone
CORR
2006
Springer
103views Education» more  CORR 2006»
15 years 6 months ago
Positional Determinacy of Games with Infinitely Many Priorities
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current...
Erich Grädel, Igor Walukiewicz
BMCBI
2006
148views more  BMCBI 2006»
15 years 6 months ago
Exploiting the full power of temporal gene expression profiling through a new statistical test: Application to the analysis of m
Background: The identification of biologically interesting genes in a temporal expression profiling dataset is challenging and complicated by high levels of experimental noise. Mo...
Veronica Vinciotti, Xiaohui Liu, Rolf Turk, Emile ...